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  Mare Aegeanum 
  or How Many More Times?

  A skirmish map for Total Annihilation

  by SLowHandd
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SPECS

players: 2

memory requirememnts: 16 mb

REQUIRED: TamecHeavy.hpi, 
obtainable from www.tamec.org on the Resources/Tamec.Hpi page

Custom AI is included in the hpi file.

map dimensions: 16x16

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Description

Whoa doggies! This map and AI are gonna keep you busy! 
This is not a cake walk!


About the ai
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You must choose ARM as the ai opponent. Core is not built into the 
custom ai. If you want to alter the ai and add Core, go for it, 
but I'm not gonna do it. Fighting Arm on this map is good enough.

The ai will build two of each kind of weapons plant, including 
land units, sea units, and air. You have to mannage an airforce, 
a navy, and groundtroops. The medium setting is easily beatable, but 
will provide a fairly good fight. However, if you choose the Hard
difficulty setting, prepare for a long and difficult fight! The AI
fights with DETERMINATION!

The ai does not cheat. No ai boost file is required. If you have an ai
boost file, I think it can be left in your TA dir and not upset play, 
but I'm not certain. Remove any Aiboost file that you may have, if you
want to be certain.

The ai was built with the INTENT THAT YOU WILL NOT BUILD BERTHAS OR
NUKES. Test your mettle without the use of super weapons. The AI does
not build Berthas, because BERTHAS AND LONG RANGE CANNONS MAKE NAVAL
UNITS OBSOLETE.

The ai doesn't Build Berthas or Nukes. For the best game, build a nuke 
silo, but use nukes only as a last resort. BEAT THIS MAP WITHOUT 
LONG RANGE CANNON. You can do it, but I won't bet on it!

If you choose the Hard difficulty setting, be agrressive. A defensive 
stance will cost you! Get in the ai's face ASAP (if you can), and 
keep the pressure on. 

Good luck! Yer gonna need it!

Send comments, suggestions, etc to
SlowHandd
goforth@cyber-dyne.com
